Compare any two graphics cards:
VS

GeForce 840M vs Radeon RX 460

Intro

The GeForce 840M features a core clock frequency of 1029 MHz and a DDR3 memory frequency of 1000 MHz. It also makes use of a 64-bit memory bus, and uses a 28 nm design. It features 384 SPUs, 24 TAUs, and 8 Raster Operation Units.

Compare that to the Radeon RX 460, which comes with a GPU core clock speed of 1090 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 128-bit bus. It also features 896 Stream Processors, 56 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce 840M 1600 points
Difference: 3995 (250%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 840M 30 Watts
Radeon RX 460 75 Watts
Difference: 45 Watts (150%)

Memory Bandwidth

In theory, the Radeon RX 460 will be 600% faster than the GeForce 840M in general, due to its greater bandwidth. (explain)

Radeon RX 460 112000 MB/sec
GeForce 840M 16000 MB/sec
Difference: 96000 (600%)

Texel Rate

The Radeon RX 460 is quite a bit (about 147%) better at AF than the GeForce 840M. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce 840M 24696 Mtexels/sec
Difference: 36344 (147%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon RX 460 is the winner, by a large margin. (explain)

Radeon RX 460 17440 Mpixels/sec
GeForce 840M 8232 Mpixels/sec
Difference: 9208 (112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 840M

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 840M Radeon RX 460
Manufacturer nVidia AMD
Year March 12 2014 August 2016
Code Name GM108 Polaris 11
Memory 2048 MB 4096 MB
Core Speed 1029 MHz 1090 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) 30 watts 75 watts
Bandwidth 16000 MB/sec 112000 MB/sec
Texel Rate 24696 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 384 896
Texture Mapping Units 24 56
Render Output Units 8 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 840M

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield