Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 870M vs Radeon RX 460


Intro

The GeForce GTX 870M comes with core clock speeds of 941 MHz on the GPU, and 1000 MHz on the 3072 MB of GDDR5 RAM. It features 1344 SPUs along with 112 Texture Address Units and 24 Rasterization Operator Units.

Compare those specs to the Radeon RX 460, which comes with a core clock speed of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit memory bus, and makes use of a 14 nm design. It is comprised of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5600 points
GeForce GTX 870M 4770 points
Difference: 830 (17%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 460 75 Watts
GeForce GTX 870M 110 Watts
Difference: 35 Watts (47%)

Memory Bandwidth

In theory, the Radeon RX 460 should be 17% quicker than the GeForce GTX 870M in general, because of its higher bandwidth. (explain)

Radeon RX 460 112000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 16000 (17%)

Texel Rate

The GeForce GTX 870M will be quite a bit (more or less 73%) faster with regards to texture filtering than the Radeon RX 460. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Radeon RX 460 61040 Mtexels/sec
Difference: 44352 (73%)

Pixel Rate

The GeForce GTX 870M should be quite a bit (approximately 29%) more effective at full screen anti-aliasing than the Radeon RX 460, and also able to handle higher screen resolutions better. (explain)

GeForce GTX 870M 22584 Mpixels/sec
Radeon RX 460 17440 Mpixels/sec
Difference: 5144 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 870M

Amazon.com

Radeon RX 460

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 870M Radeon RX 460
Manufacturer nVidia AMD
Year March 12 2014 August 2016
Code Name GK104 Polaris 11
Memory 3072 MB 4096 MB
Core Speed 941 MHz 1090 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 110 watts 75 watts
Bandwidth 96000 MB/sec 112000 MB/sec
Texel Rate 105392 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1344 896
Texture Mapping Units 112 56
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 870M

Amazon.com

Radeon RX 460

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield


[X]
[X]