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Radeon R5 M330 vs Radeon RX 460

Intro

The Radeon R5 M330 comes with a GPU clock speed of 1030 MHz, and the 2048 MB of DDR3 memory is set to run at 900 MHz through a 64-bit bus. It also is made up of 320 SPUs, 20 Texture Address Units, and 8 ROPs.

Compare those specifications to the Radeon RX 460, which has a clock speed of 1090 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit bus, and makes use of a 14 nm design. It is made up of 896 SPUs, 56 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon RX 460 should theoretically be quite a bit superior to the Radeon R5 M330 in general. (explain)

Radeon RX 460 112000 MB/sec
Radeon R5 M330 14400 MB/sec
Difference: 97600 (678%)

Texel Rate

The Radeon RX 460 should be quite a bit (about 196%) more effective at texture filtering than the Radeon R5 M330. (explain)

Radeon RX 460 61040 Mtexels/sec
Radeon R5 M330 20600 Mtexels/sec
Difference: 40440 (196%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 460 is a better choice, by far. (explain)

Radeon RX 460 17440 Mpixels/sec
Radeon R5 M330 8240 Mpixels/sec
Difference: 9200 (112%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R5 M330

Amazon.com

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Radeon RX 460

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R5 M330 Radeon RX 460
Manufacturer AMD AMD
Year 2015 August 2016
Code Name Oland Polaris 11
Memory 2048 MB 4096 MB
Core Speed 1030 MHz 1090 MHz
Memory Speed 1800 MHz 7000 MHz
Power (Max TDP) (Unknown) watts 75 watts
Bandwidth 14400 MB/sec 112000 MB/sec
Texel Rate 20600 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 8240 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 320 896
Texture Mapping Units 20 56
Render Output Units 8 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon R5 M330

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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