Compare any two graphics cards:
GeForce GTX 285 2GB vs Radeon RX 460 2GB
IntroThe GeForce GTX 285 2GB features a GPU clock speed of 648 MHz, and the 2048 MB of GDDR3 memory runs at 1242 MHz through a 512-bit bus. It also is made up of 240 Stream Processors, 80 TAUs, and 32 Raster Operation Units.Compare all of that to the Radeon RX 460 2GB, which has a core clock speed of 1090 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 128-bit bus, and uses a 14 nm design. It is made up of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 285 2GB will be 42% quicker than the Radeon RX 460 2GB overall, because of its greater data rate. (explain)
Texel RateThe Radeon RX 460 2GB will be a bit (approximately 18%) better at anisotropic filtering than the GeForce GTX 285 2GB. (explain)
Pixel RateThe GeForce GTX 285 2GB will be a small bit (about 19%) better at anti-aliasing than the Radeon RX 460 2GB, and should be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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