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GeForce GTX 750 Ti vs Radeon RX 460 2GB

Intro

The GeForce GTX 750 Ti comes with clock speeds of 1020 MHz on the GPU, and 1350 MHz on the 2048 MB of GDDR5 RAM. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Compare all of that to the Radeon RX 460 2GB, which has a clock frequency of 1090 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 128-bit bus, and makes use of a 14 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon RX 460 2GB 117 Sol/s
GeForce GTX 750 Ti 72 Sol/s
Difference: 45 (63%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
Radeon RX 460 2GB 75 Watts
Difference: 15 Watts (25%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 460 2GB should be 30% faster than the GeForce GTX 750 Ti in general, due to its greater data rate. (explain)

Radeon RX 460 2GB 112000 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 25600 (30%)

Texel Rate

The Radeon RX 460 2GB is a lot (approximately 50%) faster with regards to AF than the GeForce GTX 750 Ti. (explain)

Radeon RX 460 2GB 61040 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 20240 (50%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX 460 2GB is the winner, but it probably won't make a huge difference. (explain)

Radeon RX 460 2GB 17440 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 1120 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Ti Radeon RX 460 2GB
Manufacturer nVidia AMD
Year February 2014 August 2016
Code Name GM107 Polaris 11
Memory 2048 MB 2048 MB
Core Speed 1020 MHz 1090 MHz
Memory Speed 5400 MHz 7000 MHz
Power (Max TDP) 60 watts 75 watts
Bandwidth 86400 MB/sec 112000 MB/sec
Texel Rate 40800 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 640 896
Texture Mapping Units 40 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors 1870 million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon RX 460 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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