Compare any two graphics cards:
GeForce GTX Titan Black vs Radeon RX 460 2GB
IntroThe GeForce GTX Titan Black has a GPU clock speed of 889 MHz, and the 6144 MB of GDDR5 RAM runs at 1750 MHz through a 384-bit bus. It also is comprised of 2880 SPUs, 240 TAUs, and 48 ROPs.Compare all that to the Radeon RX 460 2GB, which makes use of a 14 nm design. AMD has set the core speed at 1090 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this particular card. It features 896 SPUs as well as 56 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX Titan Black should theoretically perform much faster than the Radeon RX 460 2GB in general. (explain)
Texel RateThe GeForce GTX Titan Black should be quite a bit (about 250%) more effective at AF than the Radeon RX 460 2GB. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce GTX Titan Black is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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