Compare any two graphics cards:
Radeon HD 4550 256MB vs Radeon HD 4550 512MB
IntroThe Radeon HD 4550 256MB uses a 55 nm design. AMD has set the core speed at 600 MHz. The DDR3 RAM works at a speed of 800 MHz on this particular model. It features 80(16x5) SPUs along with 8 TAUs and 4 Rasterization Operator Units.Compare those specs to the Radeon HD 4550 512MB, which makes use of a 55 nm design. AMD has clocked the core frequency at 600 MHz. The GDDR3 RAM runs at a frequency of 800 MHz on this card. It features 80(16x5) SPUs as well as 8 Texture Address Units and 4 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthBoth cards have the exact same bandwidth, so in theory they should perform exactly the same. (explain)
Texel RateBoth cards have the exact same texel rate, so theoretically they should perform equally good at at anisotropic filtering. (explain)Pixel RateBoth cards have the exact same pixel rate, so in theory they should perform equally good at at full screen anti-aliasing, and be capable of handling the same resolutions. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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