Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Geforce GTX 680 vs Radeon RX 470


Intro

The Geforce GTX 680 uses a 28 nm design. nVidia has set the core speed at 1006 MHz. The GDDR5 RAM works at a speed of 1502 MHz on this specific card. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 470, which features a core clock speed of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also features a 256-bit bus, and makes use of a 14 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11810 points
Geforce GTX 680 7646 points
Difference: 4164 (54%)

Ethereum Mining Hash Rate

Radeon RX 470 26 Mh/s
Geforce GTX 680 16 Mh/s
Difference: 10 (63%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Geforce GTX 680 195 Watts
Difference: 75 Watts (63%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 470 should be a bit faster than the Geforce GTX 680 overall. (explain)

Radeon RX 470 211200 MB/sec
Geforce GTX 680 192256 MB/sec
Difference: 18944 (10%)

Texel Rate

The Geforce GTX 680 will be a small bit (about 9%) faster with regards to texture filtering than the Radeon RX 470. (explain)

Geforce GTX 680 128768 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 10240 (9%)

Pixel Rate

If running with a high resolution is important to you, then the Geforce GTX 680 is superior to the Radeon RX 470, but it probably won't make a huge difference. (explain)

Geforce GTX 680 32192 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 2560 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 680

Amazon.com

Radeon RX 470

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 680 Radeon RX 470
Manufacturer nVidia AMD
Year March 2012 August 2016
Code Name GK104 Polaris 10
Memory 2048 MB 8192 MB
Core Speed 1006 MHz 926 MHz
Memory Speed 6008 MHz 6600 MHz
Power (Max TDP) 195 watts 120 watts
Bandwidth 192256 MB/sec 211200 MB/sec
Texel Rate 128768 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1536 2048
Texture Mapping Units 128 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Geforce GTX 680

Amazon.com

Radeon RX 470

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield


[X]
[X]