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Geforce GTX 670 vs Radeon RX 470


Intro

The Geforce GTX 670 features a clock speed of 915 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1344 SPUs, 112 TAUs, and 32 Raster Operation Units.

Compare that to the Radeon RX 470, which uses a 14 nm design. AMD has clocked the core frequency at 926 MHz. The GDDR5 RAM is set to run at a speed of 1650 MHz on this particular model. It features 2048 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11810 points
Geforce GTX 670 7424 points
Difference: 4386 (59%)

Ethereum Mining Hash Rate

Radeon RX 470 26 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 13 (100%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Geforce GTX 670 170 Watts
Difference: 50 Watts (42%)

Memory Bandwidth

The Radeon RX 470 should theoretically be a small bit faster than the Geforce GTX 670 overall. (explain)

Radeon RX 470 211200 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 19200 (10%)

Texel Rate

The Radeon RX 470 should be a little bit (more or less 16%) faster with regards to anisotropic filtering than the Geforce GTX 670. (explain)

Radeon RX 470 118528 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 16048 (16%)

Pixel Rate

The Radeon RX 470 will be a bit (approximately 1%) better at full screen anti-aliasing than the Geforce GTX 670, and also will be capable of handling higher screen resolutions more effectively. (explain)

Radeon RX 470 29632 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 352 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

Radeon RX 470

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon RX 470
Manufacturer nVidia AMD
Year May 2012 August 2016
Code Name GK104 Polaris 10
Memory 2048 MB 8192 MB
Core Speed 915 MHz 926 MHz
Memory Speed 6000 MHz 6600 MHz
Power (Max TDP) 170 watts 120 watts
Bandwidth 192000 MB/sec 211200 MB/sec
Texel Rate 102480 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1344 2048
Texture Mapping Units 112 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Radeon RX 470

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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