Compare any two graphics cards:
Geforce GTX 770 vs Radeon RX 470
IntroThe Geforce GTX 770 uses a 28 nm design. nVidia has clocked the core frequency at 1046 MHz. The GDDR5 memory runs at a frequency of 1753 MHz on this specific model. It features 1536 SPUs as well as 128 TAUs and 32 ROPs.
Compare those specs to the Radeon RX 470, which comes with a core clock frequency of 926 MHz and a GDDR5 memory speed of 1650 MHz. It also uses a 256-bit bus, and makes use of a 14 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Zcash Mining Hash Rate
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
In theory, the Geforce GTX 770 is 6% faster than the Radeon RX 470 in general, because of its greater data rate. (explain)
Texel RateThe Geforce GTX 770 should be a bit (more or less 13%) faster with regards to AF than the Radeon RX 470. (explain)
Pixel RateIf running with a high resolution is important to you, then the Geforce GTX 770 is the winner, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Geforce GTX 770
Radeon RX 470
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.
Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.
Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Geforce GTX 770
Radeon RX 470