Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Geforce GTX 760 vs Radeon RX 470

Intro

The Geforce GTX 760 uses a 28 nm design. nVidia has set the core frequency at 980 MHz. The GDDR5 memory is set to run at a speed of 1502 MHz on this specific card. It features 1152 SPUs as well as 96 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon RX 470, which features core speeds of 926 MHz on the GPU, and 1650 MHz on the 8192 MB of GDDR5 memory. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
Geforce GTX 760 170 Watts
Difference: 50 Watts (42%)

Memory Bandwidth

Theoretically, the Radeon RX 470 should perform a little bit faster than the Geforce GTX 760 overall. (explain)

Radeon RX 470 211200 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 18944 (10%)

Texel Rate

The Radeon RX 470 is much (approximately 26%) faster with regards to AF than the Geforce GTX 760. (explain)

Radeon RX 470 118528 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 24448 (26%)

Pixel Rate

The Geforce GTX 760 is a small bit (about 6%) faster with regards to anti-aliasing than the Radeon RX 470, and capable of handling higher resolutions while still performing well. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 1728 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 760

Amazon.com

Radeon RX 470

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 760 Radeon RX 470
Manufacturer nVidia AMD
Year June 2013 August 2016
Code Name GK104 Polaris 10
Memory 2048 MB 8192 MB
Core Speed 980 MHz 926 MHz
Memory Speed 6008 MHz 6600 MHz
Power (Max TDP) 170 watts 120 watts
Bandwidth 192256 MB/sec 211200 MB/sec
Texel Rate 94080 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1152 2048
Texture Mapping Units 96 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *

*


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

WordPress Anti-Spam by WP-SpamShield


[X]
[X]