Compare any two graphics cards:
GeForce GTX 970 vs Radeon RX 470
IntroThe GeForce GTX 970 has a clock frequency of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It features 1664 SPUs, 104 TAUs, and 64 ROPs.
Compare that to the Radeon RX 470, which comes with a core clock frequency of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also makes use of a 256-bit bus, and makes use of a 14 nm design. It features 2048 SPUs, 128 TAUs, and 32 ROPs.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
In theory, the GeForce GTX 970 should be 6% quicker than the Radeon RX 470 in general, due to its greater data rate. (explain)
Texel RateThe Radeon RX 470 is a small bit (approximately 9%) faster with regards to anisotropic filtering than the GeForce GTX 970. (explain)
Pixel RateThe GeForce GTX 970 will be much (approximately 127%) better at FSAA than the Radeon RX 470, and also should be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
GeForce GTX 970
Radeon RX 470
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.
Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.
Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
GeForce GTX 970
Radeon RX 470