Compare any two graphics cards:
VS

GeForce GTX 950M vs Radeon RX 470

Intro

The GeForce GTX 950M has a GPU core speed of 914 MHz, and the 2048 MB of DDR3 RAM is set to run at 1000 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 TAUs, and 16 ROPs.

Compare all that to the Radeon RX 470, which comes with a core clock frequency of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also uses a 256-bit bus, and makes use of a 14 nm design. It is comprised of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 470 11756 points
GeForce GTX 950M 3330 points
Difference: 8426 (253%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon RX 470 120 Watts
Difference: 65 Watts (118%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 470 will be 560% faster than the GeForce GTX 950M overall, due to its higher bandwidth. (explain)

Radeon RX 470 211200 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 179200 (560%)

Texel Rate

The Radeon RX 470 will be much (about 224%) faster with regards to texture filtering than the GeForce GTX 950M. (explain)

Radeon RX 470 118528 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 81968 (224%)

Pixel Rate

The Radeon RX 470 is quite a bit (more or less 103%) faster with regards to full screen anti-aliasing than the GeForce GTX 950M, and also should be able to handle higher resolutions more effectively. (explain)

Radeon RX 470 29632 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 15008 (103%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 950M Radeon RX 470
Manufacturer nVidia AMD
Year March 12 2015 August 2016
Code Name GM107 Polaris 10
Memory 2048 MB 8192 MB
Core Speed 914 MHz 926 MHz
Memory Speed 2000 MHz 6600 MHz
Power (Max TDP) 55 watts 120 watts
Bandwidth 32000 MB/sec 211200 MB/sec
Texel Rate 36560 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 950M

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield