Compare any two graphics cards:
Radeon R9 M295X vs Radeon RX 470
IntroThe Radeon R9 M295X comes with a core clock frequency of 750 MHz and a GDDR5 memory frequency of 1375 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.Compare all that to the Radeon RX 470, which comes with GPU clock speed of 926 MHz, and 8192 MB of GDDR5 RAM set to run at 1650 MHz through a 256-bit bus. It also features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 470 should be 20% quicker than the Radeon R9 M295X overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 470 is quite a bit (approximately 23%) more effective at anisotropic filtering than the Radeon R9 M295X. (explain)
Pixel RateThe Radeon RX 470 will be a lot (more or less 23%) faster with regards to FSAA than the Radeon R9 M295X, and also should be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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