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GeForce GTX 1070 vs Radeon RX 470

Intro

The GeForce GTX 1070 has a core clock frequency of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 256-bit bus, and uses a 16 nm design. It features 1920 SPUs, 120 Texture Address Units, and 64 Raster Operation Units.

Compare that to the Radeon RX 470, which has a core clock speed of 926 MHz and a GDDR5 memory speed of 1650 MHz. It also makes use of a 256-bit memory bus, and makes use of a 14 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
Radeon RX 470 11756 points
Difference: 6418 (55%)

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
Radeon RX 470 289 Sol/s
Difference: 147 (51%)

Monero Mining Hash Rate

Radeon RX 470 750 h/s
GeForce GTX 1070 475 h/s
Difference: 275 (58%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 120 Watts
GeForce GTX 1070 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1070 should in theory be much superior to the Radeon RX 470 in general. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon RX 470 211200 MB/sec
Difference: 50944 (24%)

Texel Rate

The GeForce GTX 1070 will be much (about 52%) more effective at AF than the Radeon RX 470. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon RX 470 118528 Mtexels/sec
Difference: 62192 (52%)

Pixel Rate

The GeForce GTX 1070 will be a lot (approximately 225%) faster with regards to AA than the Radeon RX 470, and should be able to handle higher screen resolutions better. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon RX 470 29632 Mpixels/sec
Difference: 66752 (225%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon RX 470
Manufacturer nVidia AMD
Year June 2016 August 2016
Code Name GP104-200 Polaris 10
Memory 8192 MB 8192 MB
Core Speed 1506 MHz 926 MHz
Memory Speed 8000 MHz 6600 MHz
Power (Max TDP) 150 watts 120 watts
Bandwidth 262144 MB/sec 211200 MB/sec
Texel Rate 180720 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1920 2048
Texture Mapping Units 120 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon RX 470

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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