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Radeon HD 5970 vs Radeon RX 470 4GB

Intro

The Radeon HD 5970 features core speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 1600 SPUs along with 160 Texture Address Units and 64 ROPs.

Compare all of that to the Radeon RX 470 4GB, which features a GPU core clock speed of 926 MHz, and 4096 MB of GDDR5 RAM running at 1650 MHz through a 256-bit bus. It also features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
Radeon HD 5970 294 Watts
Difference: 174 Watts (145%)

Memory Bandwidth

In theory, the Radeon HD 5970 will be 21% faster than the Radeon RX 470 4GB overall, due to its higher data rate. (explain)

Radeon HD 5970 256000 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 44800 (21%)

Texel Rate

The Radeon HD 5970 will be quite a bit (about 96%) better at AF than the Radeon RX 470 4GB. (explain)

Radeon HD 5970 232000 Mtexels/sec
Radeon RX 470 4GB 118528 Mtexels/sec
Difference: 113472 (96%)

Pixel Rate

The Radeon HD 5970 should be quite a bit (approximately 213%) better at FSAA than the Radeon RX 470 4GB, and will be able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 5970 92800 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 63168 (213%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 5970

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 5970 Radeon RX 470 4GB
Manufacturer AMD AMD
Year November 2009 August 2016
Code Name Hemlock XT Polaris 10
Memory 1024 MB (x2) 4096 MB
Core Speed 725 MHz (x2) 926 MHz
Memory Speed 4000 MHz (x2) 6600 MHz
Power (Max TDP) 294 watts 120 watts
Bandwidth 256000 MB/sec 211200 MB/sec
Texel Rate 232000 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 92800 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1600 (x2) 2048
Texture Mapping Units 160 (x2) 128
Render Output Units 64 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 40 nm 14 nm
Transistors 2154 million 5700 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon HD 5970

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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