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Radeon HD 4870 1GB vs Radeon HD 5830

Intro

The Radeon HD 4870 1GB has a clock speed of 750 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

Compare all that to the Radeon HD 5830, which features a GPU core clock speed of 800 MHz, and 1024 MB of GDDR5 RAM set to run at 1000 MHz through a 256-bit bus. It also is made up of 1120(224x5) SPUs, 56 TAUs, and 16 ROPs.

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Settings: Ultra High Quality
AA: 8x
AF: none
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5830 41 FPS
Radeon HD 4870 1GB 33 FPS
Difference: 8 FPS (24%)

Battlefield Bad Company 2

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5830 35 FPS
Radeon HD 4870 1GB 33 FPS
Difference: 2 FPS (6%)

Left4Dead 2

Settings: Very High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5830 81 FPS
Radeon HD 4870 1GB 80 FPS
Difference: 1 FPS (1%)

Mass Effect 2

Settings: Maximum Quality
AA: none
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4870 1GB 98 FPS
Radeon HD 5830 97 FPS
Difference: 1 FPS (1%)

Supreme Commander 2

Settings: High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 5830 65 FPS
Radeon HD 4870 1GB 57 FPS
Difference: 8 FPS (14%)

Radeon HD 5830 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the Radeon HD 5830 wins overall, by 18 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

Radeon HD 5830 319 FPS
Radeon HD 4870 1GB 301 FPS
Difference: 18 FPS (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 1GB 150 Watts
Radeon HD 5830 175 Watts
Difference: 25 Watts (17%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 5830 should be 11% faster than the Radeon HD 4870 1GB overall, because of its higher bandwidth. (explain)

Radeon HD 5830 128000 MB/sec
Radeon HD 4870 1GB 115200 MB/sec
Difference: 12800 (11%)

Texel Rate

The Radeon HD 5830 is quite a bit (about 49%) better at anisotropic filtering than the Radeon HD 4870 1GB. (explain)

Radeon HD 5830 44800 Mtexels/sec
Radeon HD 4870 1GB 30000 Mtexels/sec
Difference: 14800 (49%)

Pixel Rate

The Radeon HD 5830 is a small bit (approximately 7%) faster with regards to AA than the Radeon HD 4870 1GB, and able to handle higher screen resolutions while still performing well. (explain)

Radeon HD 5830 12800 Mpixels/sec
Radeon HD 4870 1GB 12000 Mpixels/sec
Difference: 800 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 4870 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 5830

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 4870 1GB Radeon HD 5830
Manufacturer ATi ATi
Year Jun 25, 2008 February 25, 2010
Code Name RV770 XT Cypress LE
Fab Process 55 nm 40 nm
Bus PCIe 2.0 x16 PCIe 2.1 x16
Memory 1024 MB 1024 MB
Core Speed 750 MHz 800 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 900 MHz 1000 MHz
Unified Shaders 800(160x5) 1120(224x5)
Texture Mapping Units 40 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2
Power (Max TDP) 150 watts 175 watts
Shader Model 4.1 5.0
Bandwidth 115200 MB/sec 128000 MB/sec
Texel Rate 30000 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 12000 Mpixels/sec 12800 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

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