Compare any two graphics cards:
Geforce GTX 770 vs Radeon RX 470 4GB
IntroThe Geforce GTX 770 makes use of a 28 nm design. nVidia has set the core speed at 1046 MHz. The GDDR5 memory works at a frequency of 1753 MHz on this card. It features 1536 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon RX 470 4GB, which comes with a GPU core clock speed of 926 MHz, and 4096 MB of GDDR5 RAM running at 1650 MHz through a 256-bit bus. It also features 2048 SPUs, 128 Texture Address Units, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Geforce GTX 770 should theoretically perform just a bit faster than the Radeon RX 470 4GB in general. (explain)
Texel RateThe Geforce GTX 770 is a little bit (about 13%) better at AF than the Radeon RX 470 4GB. (explain)
Pixel RateThe Geforce GTX 770 will be a bit (approximately 13%) better at full screen anti-aliasing than the Radeon RX 470 4GB, and also capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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