Compare any two graphics cards:
Radeon R9 290X vs Radeon RX 470 4GB
IntroThe Radeon R9 290X uses a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 memory runs at a frequency of 1250 MHz on this specific card. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.Compare all of that to the Radeon RX 470 4GB, which makes use of a 14 nm design. AMD has set the core speed at 926 MHz. The GDDR5 RAM runs at a frequency of 1650 MHz on this card. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 290X should in theory be a lot faster than the Radeon RX 470 4GB overall. (explain)
Texel RateThe Radeon R9 290X is just a bit (more or less 19%) faster with regards to texture filtering than the Radeon RX 470 4GB. (explain)
Pixel RateThe Radeon R9 290X should be a lot (more or less 73%) faster with regards to full screen anti-aliasing than the Radeon RX 470 4GB, and also capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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