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GeForce GTX 1060 vs Radeon RX 470 4GB


Intro

The GeForce GTX 1060 uses a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this particular card. It features 1280 SPUs along with 80 Texture Address Units and 48 ROPs.

Compare those specifications to the Radeon RX 470 4GB, which has a core clock speed of 926 MHz and a GDDR5 memory speed of 1650 MHz. It also makes use of a 256-bit bus, and uses a 14 nm design. It features 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon RX 470 4GB 270 Sol/s
Difference: 41 (15%)

Monero Mining Hash Rate

Radeon RX 470 4GB 750 h/s
GeForce GTX 1060 430 h/s
Difference: 320 (74%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

In theory, the Radeon RX 470 4GB is 7% quicker than the GeForce GTX 1060 overall, due to its greater data rate. (explain)

Radeon RX 470 4GB 211200 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 14592 (7%)

Texel Rate

The GeForce GTX 1060 should be a small bit (approximately 2%) better at texture filtering than the Radeon RX 470 4GB. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon RX 470 4GB 118528 Mtexels/sec
Difference: 1952 (2%)

Pixel Rate

The GeForce GTX 1060 should be much (approximately 144%) more effective at full screen anti-aliasing than the Radeon RX 470 4GB, and will be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 42656 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1060

Radeon RX 470 4GB

Specifications

Display Specifications

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Model GeForce GTX 1060 Radeon RX 470 4GB
Manufacturer nVidia AMD
Year July 2016 August 2016
Code Name GP106-400 Polaris 10
Memory 6144 MB 4096 MB
Core Speed 1506 MHz 926 MHz
Memory Speed 8000 MHz 6600 MHz
Power (Max TDP) 120 watts 120 watts
Bandwidth 196608 MB/sec 211200 MB/sec
Texel Rate 120480 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1280 2048
Texture Mapping Units 80 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

GeForce GTX 1060

Radeon RX 470 4GB

Comments

3 Responses to “GeForce GTX 1060 vs Radeon RX 470 4GB”
Christian Dandan says:

I love this site. Great work.
Thank you

MikEms says:

yw, thank you for your kind words.

Theone says:

Pixel fillrate affects useage even without AA.

4K needs very high fillrates.

rx480@ 5.8 tflops struggles with a 3.8tflops.

it is because of the much higher fillrate of the 1060.

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