Compare any two graphics cards:
VS

GeForce 8600 GT 256MB DDR2 vs Radeon HD 4650 512MB

Intro

The GeForce 8600 GT 256MB DDR2 uses a 80 nm design. nVidia has clocked the core speed at 540 MHz. The DDR2 RAM runs at a speed of 400 MHz on this specific model. It features 32 SPUs along with 16 Texture Address Units and 8 ROPs.

Compare those specs to the Radeon HD 4650 512MB, which features a clock frequency of 600 MHz and a DDR2 memory frequency of 500 MHz. It also features a 128-bit bus, and uses a 55 nm design. It is comprised of 320(64x5) SPUs, 32 TAUs, and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 256MB DDR2 47 Watts
Radeon HD 4650 512MB 55 Watts
Difference: 8 Watts (17%)

Memory Bandwidth

The Radeon HD 4650 512MB should in theory perform a lot faster than the GeForce 8600 GT 256MB DDR2 overall. (explain)

Radeon HD 4650 512MB 16000 MB/sec
GeForce 8600 GT 256MB DDR2 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The Radeon HD 4650 512MB is much (more or less 122%) faster with regards to AF than the GeForce 8600 GT 256MB DDR2. (explain)

Radeon HD 4650 512MB 19200 Mtexels/sec
GeForce 8600 GT 256MB DDR2 8640 Mtexels/sec
Difference: 10560 (122%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 4650 512MB is the winner, though not by far. (explain)

Radeon HD 4650 512MB 4800 Mpixels/sec
GeForce 8600 GT 256MB DDR2 4320 Mpixels/sec
Difference: 480 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 256MB DDR2

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 256MB DDR2 Radeon HD 4650 512MB
Manufacturer nVidia AMD
Year April 2007 Sep 10, 2008
Code Name G84 RV730 PRO
Memory 256 MB 512 MB
Core Speed 540 MHz 600 MHz
Memory Speed 800 MHz 1000 MHz
Power (Max TDP) 47 watts 55 watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 8640 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 32 320(64x5)
Texture Mapping Units 16 32
Render Output Units 8 8
Bus Type DDR2 DDR2
Bus Width 128-bit 128-bit
Fab Process 80 nm 55 nm
Transistors 289 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 256MB DDR2

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield