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GeForce GTX 1060 3GB vs GeForce GTX 285 2GB

Intro

The GeForce GTX 1060 3GB features core speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 memory. It features 1152 SPUs as well as 72 TAUs and 48 Rasterization Operator Units.

Compare those specs to the GeForce GTX 285 2GB, which has a core clock frequency of 648 MHz and a GDDR3 memory frequency of 1242 MHz. It also uses a 512-bit memory bus, and uses a 55 nm design. It is made up of 240 SPUs, 80 Texture Address Units, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
GeForce GTX 285 2GB 204 Watts
Difference: 84 Watts (70%)

Memory Bandwidth

In theory, the GeForce GTX 1060 3GB should be much faster than the GeForce GTX 285 2GB in general. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
GeForce GTX 285 2GB 158976 MB/sec
Difference: 37632 (24%)

Texel Rate

The GeForce GTX 1060 3GB will be a lot (about 109%) better at anisotropic filtering than the GeForce GTX 285 2GB. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
GeForce GTX 285 2GB 51840 Mtexels/sec
Difference: 56592 (109%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 3GB is a better choice, by a large margin. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
GeForce GTX 285 2GB 20736 Mpixels/sec
Difference: 51552 (249%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

GeForce GTX 285 2GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB GeForce GTX 285 2GB
Manufacturer nVidia nVidia
Year August 2016 January 15, 2009
Code Name GP106-300 G200b
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 648 MHz
Memory Speed 8000 MHz 2484 MHz
Power (Max TDP) 120 watts 204 watts
Bandwidth 196608 MB/sec 158976 MB/sec
Texel Rate 108432 Mtexels/sec 51840 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 20736 Mpixels/sec
Unified Shaders 1152 240
Texture Mapping Units 72 80
Render Output Units 48 32
Bus Type GDDR5 GDDR3
Bus Width 192-bit 512-bit
Fab Process 16 nm 55 nm
Transistors 4400 million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12.0 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

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