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GeForce GTX 1060 3GB vs Geforce GTX 680

Intro

The GeForce GTX 1060 3GB uses a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 memory works at a speed of 2000 MHz on this specific model. It features 1152 SPUs as well as 72 TAUs and 48 ROPs.

Compare those specs to the Geforce GTX 680, which features a core clock frequency of 1006 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Geforce GTX 680 16 Mh/s
Difference: 3 (19%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Geforce GTX 680 195 Watts
Difference: 75 Watts (63%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1060 3GB should in theory be just a bit better than the Geforce GTX 680 in general. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Geforce GTX 680 192256 MB/sec
Difference: 4352 (2%)

Texel Rate

The Geforce GTX 680 will be a bit (approximately 19%) more effective at texture filtering than the GeForce GTX 1060 3GB. (explain)

Geforce GTX 680 128768 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 20336 (19%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1060 3GB is the winner, by far. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Geforce GTX 680 32192 Mpixels/sec
Difference: 40096 (125%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1060 3GB

Geforce GTX 680

Specifications

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Model GeForce GTX 1060 3GB Geforce GTX 680
Manufacturer nVidia nVidia
Year August 2016 March 2012
Code Name GP106-300 GK104
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 1006 MHz
Memory Speed 8000 MHz 6008 MHz
Power (Max TDP) 120 watts 195 watts
Bandwidth 196608 MB/sec 192256 MB/sec
Texel Rate 108432 Mtexels/sec 128768 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 32192 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 72 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

GeForce GTX 1060 3GB

Geforce GTX 680

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