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GeForce GTX 1060 3GB vs Geforce GTX 690


Intro

The GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM runs at a speed of 2000 MHz on this particular model. It features 1152 SPUs along with 72 TAUs and 48 Rasterization Operator Units.

Compare those specifications to the Geforce GTX 690, which comes with GPU clock speed of 915 MHz, and 2048 MB of GDDR5 RAM running at 1502 MHz through a 256-bit bus. It also features 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Geforce GTX 690 300 Watts
Difference: 180 Watts (150%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 690 should perform much faster than the GeForce GTX 1060 3GB overall. (explain)

Geforce GTX 690 384512 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 187904 (96%)

Texel Rate

The Geforce GTX 690 will be quite a bit (more or less 116%) better at texture filtering than the GeForce GTX 1060 3GB. (explain)

Geforce GTX 690 234240 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 125808 (116%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 3GB is superior to the Geforce GTX 690, and very much so. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 13728 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

GeForce GTX 1060 3GB

Geforce GTX 690

Specifications

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Model GeForce GTX 1060 3GB Geforce GTX 690
Manufacturer nVidia nVidia
Year August 2016 April 2012
Code Name GP106-300 GK104
Memory 3072 MB 2048 MB (x2)
Core Speed 1506 MHz 915 MHz (x2)
Memory Speed 8000 MHz 6008 MHz (x2)
Power (Max TDP) 120 watts 300 watts
Bandwidth 196608 MB/sec 384512 MB/sec
Texel Rate 108432 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 1152 1536 (x2)
Texture Mapping Units 72 128 (x2)
Render Output Units 48 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 16 nm 28 nm
Transistors 4400 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

GeForce GTX 1060 3GB

Geforce GTX 690

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