Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1060 3GB vs Geforce GTX 770

Intro

The GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this card. It features 1152 SPUs as well as 72 TAUs and 48 ROPs.

Compare all of that to the Geforce GTX 770, which comes with a core clock frequency of 1046 MHz and a GDDR5 memory frequency of 1753 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It features 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Geforce GTX 770 230 Watts
Difference: 110 Watts (92%)

Memory Bandwidth

In theory, the Geforce GTX 770 should be 14% quicker than the GeForce GTX 1060 3GB overall, due to its greater bandwidth. (explain)

Geforce GTX 770 224384 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 27776 (14%)

Texel Rate

The Geforce GTX 770 will be a lot (about 23%) faster with regards to AF than the GeForce GTX 1060 3GB. (explain)

Geforce GTX 770 133888 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 25456 (23%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is a better choice, by a large margin. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 38816 (116%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Geforce GTX 770

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 3GB Geforce GTX 770
Manufacturer nVidia nVidia
Year August 2016 May 2013
Code Name GP106-300 GK104
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 1046 MHz
Memory Speed 8000 MHz 7012 MHz
Power (Max TDP) 120 watts 230 watts
Bandwidth 196608 MB/sec 224384 MB/sec
Texel Rate 108432 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 72 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Comments

2 Responses to “GeForce GTX 1060 3GB vs Geforce GTX 770”
Todd says:

which is better i have both cards

Todd says:

better when it comes to keeping 60+ fps on like dying light or doom or etc.

Your email address will not be published. Required fields are marked *

*


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

WordPress Anti-Spam by WP-SpamShield


[X]
[X]