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GeForce GTX 1060 3GB vs Geforce GTX 770


Intro

The GeForce GTX 1060 3GB comes with a GPU core clock speed of 1506 MHz, and the 3072 MB of GDDR5 RAM is set to run at 2000 MHz through a 192-bit bus. It also is made up of 1152 Stream Processors, 72 TAUs, and 48 Raster Operation Units.

Compare that to the Geforce GTX 770, which makes use of a 28 nm design. nVidia has clocked the core frequency at 1046 MHz. The GDDR5 memory runs at a speed of 1753 MHz on this specific model. It features 1536 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 220 (314%)

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 5 (36%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Geforce GTX 770 230 Watts
Difference: 110 Watts (92%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 770 should in theory be a bit superior to the GeForce GTX 1060 3GB in general. (explain)

Geforce GTX 770 224384 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 27776 (14%)

Texel Rate

The Geforce GTX 770 should be much (approximately 23%) better at AF than the GeForce GTX 1060 3GB. (explain)

Geforce GTX 770 133888 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 25456 (23%)

Pixel Rate

The GeForce GTX 1060 3GB should be quite a bit (approximately 116%) better at FSAA than the Geforce GTX 770, and also will be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 38816 (116%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1060 3GB

Geforce GTX 770

Specifications

Display Specifications

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Model GeForce GTX 1060 3GB Geforce GTX 770
Manufacturer nVidia nVidia
Year August 2016 May 2013
Code Name GP106-300 GK104
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 1046 MHz
Memory Speed 8000 MHz 7012 MHz
Power (Max TDP) 120 watts 230 watts
Bandwidth 196608 MB/sec 224384 MB/sec
Texel Rate 108432 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 72 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

GeForce GTX 1060 3GB

Geforce GTX 770

Comments

2 Responses to “GeForce GTX 1060 3GB vs Geforce GTX 770”
Todd says:

which is better i have both cards

Todd says:

better when it comes to keeping 60+ fps on like dying light or doom or etc.

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