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GeForce GTX 1060 3GB vs Geforce GTX 760


Intro

The GeForce GTX 1060 3GB has a GPU clock speed of 1506 MHz, and the 3072 MB of GDDR5 memory runs at 2000 MHz through a 192-bit bus. It also features 1152 SPUs, 72 TAUs, and 48 ROPs.

Compare those specifications to the Geforce GTX 760, which comes with core clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1152 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 6 (46%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Geforce GTX 760 170 Watts
Difference: 50 Watts (42%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 3GB should in theory be just a bit superior to the Geforce GTX 760 in general. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 4352 (2%)

Texel Rate

The GeForce GTX 1060 3GB should be just a bit (more or less 15%) faster with regards to AF than the Geforce GTX 760. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 14352 (15%)

Pixel Rate

The GeForce GTX 1060 3GB should be much (about 131%) faster with regards to FSAA than the Geforce GTX 760, and able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 40928 (131%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Geforce GTX 760
Manufacturer nVidia nVidia
Year August 2016 June 2013
Code Name GP106-300 GK104
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 980 MHz
Memory Speed 8000 MHz 6008 MHz
Power (Max TDP) 120 watts 170 watts
Bandwidth 196608 MB/sec 192256 MB/sec
Texel Rate 108432 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1152 1152
Texture Mapping Units 72 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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