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GeForce GTX 1060 3GB vs Radeon HD 7870 XT

Intro

The GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this model. It features 1152 SPUs as well as 72 TAUs and 48 ROPs.

Compare that to the Radeon HD 7870 XT, which has a clock frequency of 925 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon HD 7870 XT 15 Mh/s
Difference: 4 (27%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon HD 7870 XT 6390 points
Difference: 5795 (91%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon HD 7870 XT 185 Watts
Difference: 65 Watts (54%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1060 3GB is 2% faster than the Radeon HD 7870 XT in general, because of its higher data rate. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon HD 7870 XT 192000 MB/sec
Difference: 4608 (2%)

Texel Rate

The GeForce GTX 1060 3GB will be much (approximately 22%) better at AF than the Radeon HD 7870 XT. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 19632 (22%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1060 3GB is a better choice, by far. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 42688 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon HD 7870 XT
Manufacturer nVidia AMD
Year August 2016 November 2012
Code Name GP106-300 Tahiti LE
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 925 MHz
Memory Speed 8000 MHz 6000 MHz
Power (Max TDP) 120 watts 185 watts
Bandwidth 196608 MB/sec 192000 MB/sec
Texel Rate 108432 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 72 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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