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GeForce GTX 1060 3GB vs Radeon HD 7870 XT


Intro

The GeForce GTX 1060 3GB features clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 RAM. It features 1152 SPUs along with 72 Texture Address Units and 48 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7870 XT, which features a core clock speed of 925 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It features 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon HD 7870 XT 15 Mh/s
Difference: 4 (27%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon HD 7870 XT 185 Watts
Difference: 65 Watts (54%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1060 3GB will be 2% quicker than the Radeon HD 7870 XT in general, because of its higher bandwidth. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon HD 7870 XT 192000 MB/sec
Difference: 4608 (2%)

Texel Rate

The GeForce GTX 1060 3GB will be quite a bit (approximately 22%) faster with regards to texture filtering than the Radeon HD 7870 XT. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 19632 (22%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1060 3GB is superior to the Radeon HD 7870 XT, by far. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 42688 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Radeon HD 7870 XT

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon HD 7870 XT
Manufacturer nVidia AMD
Year August 2016 November 2012
Code Name GP106-300 Tahiti LE
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 925 MHz
Memory Speed 8000 MHz 6000 MHz
Power (Max TDP) 120 watts 185 watts
Bandwidth 196608 MB/sec 192000 MB/sec
Texel Rate 108432 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 72 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Radeon HD 7870 XT

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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