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GeForce GTX 1060 3GB vs Radeon R9 270X

Intro

The GeForce GTX 1060 3GB uses a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 RAM is set to run at a frequency of 2000 MHz on this specific model. It features 1152 SPUs along with 72 Texture Address Units and 48 ROPs.

Compare that to the Radeon R9 270X, which comes with a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1400 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is made up of 1280 SPUs, 80 TAUs, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 270X 180 Watts
Difference: 60 Watts (50%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1060 3GB is 10% quicker than the Radeon R9 270X in general, because of its greater bandwidth. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 270X 179200 MB/sec
Difference: 17408 (10%)

Texel Rate

The GeForce GTX 1060 3GB is a lot (about 36%) better at texture filtering than the Radeon R9 270X. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon R9 270X 80000 Mtexels/sec
Difference: 28432 (36%)

Pixel Rate

The GeForce GTX 1060 3GB is much (more or less 126%) more effective at full screen anti-aliasing than the Radeon R9 270X, and will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 270X 32000 Mpixels/sec
Difference: 40288 (126%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Radeon R9 270X

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 270X
Manufacturer nVidia AMD
Year August 2016 October 2013
Code Name GP106-300 Curacao XT
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 5600 MHz
Power (Max TDP) 120 watts 180 watts
Bandwidth 196608 MB/sec 179200 MB/sec
Texel Rate 108432 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1152 1280
Texture Mapping Units 72 80
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

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