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GeForce GTX 1060 3GB vs Radeon R9 270


Intro

The GeForce GTX 1060 3GB comes with core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 RAM. It features 1152 SPUs as well as 72 Texture Address Units and 48 Rasterization Operator Units.

Compare those specifications to the Radeon R9 270, which has clock speeds of 900 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 RAM. It features 1280 SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon R9 270 15 Mh/s
Difference: 4 (27%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 270 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

In theory, the GeForce GTX 1060 3GB is 10% faster than the Radeon R9 270 in general, because of its higher bandwidth. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 270 179200 MB/sec
Difference: 17408 (10%)

Texel Rate

The GeForce GTX 1060 3GB is quite a bit (approximately 51%) faster with regards to texture filtering than the Radeon R9 270. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon R9 270 72000 Mtexels/sec
Difference: 36432 (51%)

Pixel Rate

The GeForce GTX 1060 3GB is a lot (more or less 151%) faster with regards to full screen anti-aliasing than the Radeon R9 270, and also will be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 43488 (151%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Radeon R9 270

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 270
Manufacturer nVidia AMD
Year August 2016 November 2013
Code Name GP106-300 Curacao Pro
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 900 MHz
Memory Speed 8000 MHz 5600 MHz
Power (Max TDP) 120 watts 150 watts
Bandwidth 196608 MB/sec 179200 MB/sec
Texel Rate 108432 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 1152 1280
Texture Mapping Units 72 80
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Radeon R9 270

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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