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GeForce GTX 1060 3GB vs Radeon R9 280

Intro

The GeForce GTX 1060 3GB has core speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 RAM. It features 1152 SPUs as well as 72 TAUs and 48 ROPs.

Compare all that to the Radeon R9 280, which comes with a clock speed of 933 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
Radeon R9 280 183 Sol/s
Difference: 107 (58%)

Ethereum Mining Hash Rate

Radeon R9 280 22 Mh/s
GeForce GTX 1060 3GB 19 Mh/s
Difference: 3 (16%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon R9 280 7961 points
Difference: 4224 (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 280 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Theoretically, the Radeon R9 280 should perform quite a bit faster than the GeForce GTX 1060 3GB overall. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 43392 (22%)

Texel Rate

The GeForce GTX 1060 3GB is a little bit (more or less 4%) faster with regards to anisotropic filtering than the Radeon R9 280. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 3936 (4%)

Pixel Rate

The GeForce GTX 1060 3GB should be much (approximately 142%) faster with regards to AA than the Radeon R9 280, and will be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 42432 (142%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 280
Manufacturer nVidia AMD
Year August 2016 March 2014
Code Name GP106-300 Tahiti Pro
Memory 3072 MB 3072 MB
Core Speed 1506 MHz 933 MHz
Memory Speed 8000 MHz 5000 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 240000 MB/sec
Texel Rate 108432 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 72 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred over the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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