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GeForce GTX 1060 3GB vs GeForce GTX Titan X

Intro

The GeForce GTX 1060 3GB comes with a GPU core clock speed of 1506 MHz, and the 3072 MB of GDDR5 memory runs at 2000 MHz through a 192-bit bus. It also features 1152 SPUs, 72 TAUs, and 48 Raster Operation Units.

Compare all that to the GeForce GTX Titan X, which uses a 28 nm design. nVidia has clocked the core frequency at 1000 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this model. It features 3072 SPUs as well as 192 Texture Address Units and 96 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 1060 3GB 12185 points
Difference: 5694 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
GeForce GTX Titan X 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

The GeForce GTX Titan X should theoretically be quite a bit faster than the GeForce GTX 1060 3GB in general. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 139392 (71%)

Texel Rate

The GeForce GTX Titan X will be much (more or less 77%) faster with regards to AF than the GeForce GTX 1060 3GB. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 83568 (77%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX Titan X is a better choice, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 1060 3GB 72288 Mpixels/sec
Difference: 23712 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB GeForce GTX Titan X
Manufacturer nVidia nVidia
Year August 2016 March 2015
Code Name GP106-300 GM200
Memory 3072 MB 12288 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 336000 MB/sec
Texel Rate 108432 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 1152 3072
Texture Mapping Units 72 192
Render Output Units 48 96
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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