Compare any two graphics cards:
GeForce GTX 1060 3GB vs Radeon R9 Fury X
IntroThe GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 memory runs at a speed of 2000 MHz on this card. It features 1152 SPUs along with 72 Texture Address Units and 48 ROPs.Compare all that to the Radeon R9 Fury X, which makes use of a 28 nm design. AMD has set the core speed at 1050 MHz. The HBM memory is set to run at a frequency of 500 MHz on this specific model. It features 4096 SPUs along with 256 Texture Address Units and 64 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 Fury X should theoretically perform much faster than the GeForce GTX 1060 3GB overall. (explain)
Texel RateThe Radeon R9 Fury X will be quite a bit (more or less 148%) more effective at AF than the GeForce GTX 1060 3GB. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is a better choice, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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