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GeForce GTX 1060 3GB vs Radeon R9 380 2G


Intro

The GeForce GTX 1060 3GB uses a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this specific card. It features 1152 SPUs as well as 72 Texture Address Units and 48 ROPs.

Compare those specs to the Radeon R9 380 2G, which features a GPU core clock speed of 970 MHz, and 2048 MB of GDDR5 memory running at 1425 MHz through a 256-bit bus. It also is made up of 1792 Stream Processors, 112 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon R9 380 2G 19 Mh/s
Difference: 0 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 380 2G 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 3GB should in theory be a small bit superior to the Radeon R9 380 2G overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 380 2G 182400 MB/sec
Difference: 14208 (8%)

Texel Rate

The Radeon R9 380 2G will be a bit (approximately 0%) more effective at AF than the GeForce GTX 1060 3GB. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 208 (0%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is a better choice, by far. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 41248 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Radeon R9 380 2G

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 380 2G
Manufacturer nVidia AMD
Year August 2016 June 2015
Code Name GP106-300 Antigua PRO
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 970 MHz
Memory Speed 8000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 182400 MB/sec
Texel Rate 108432 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 72 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Radeon R9 380 2G

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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