Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1060 3GB vs Radeon R9 380 2G


Intro

The GeForce GTX 1060 3GB has a core clock frequency of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also features a 192-bit memory bus, and makes use of a 16 nm design. It is comprised of 1152 SPUs, 72 Texture Address Units, and 48 ROPs.

Compare those specs to the Radeon R9 380 2G, which makes use of a 28 nm design. AMD has set the core frequency at 970 MHz. The GDDR5 RAM runs at a speed of 1425 MHz on this specific card. It features 1792 SPUs along with 112 TAUs and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon R9 380 2G 19 Mh/s
Difference: 0 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 380 2G 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

The GeForce GTX 1060 3GB should in theory perform a bit faster than the Radeon R9 380 2G overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 380 2G 182400 MB/sec
Difference: 14208 (8%)

Texel Rate

The Radeon R9 380 2G is just a bit (about 0%) faster with regards to anisotropic filtering than the GeForce GTX 1060 3GB. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 208 (0%)

Pixel Rate

The GeForce GTX 1060 3GB is much (more or less 133%) faster with regards to full screen anti-aliasing than the Radeon R9 380 2G, and will be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 41248 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1060 3GB

Radeon R9 380 2G

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 3GB Radeon R9 380 2G
Manufacturer nVidia AMD
Year August 2016 June 2015
Code Name GP106-300 Antigua PRO
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 970 MHz
Memory Speed 8000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 182400 MB/sec
Texel Rate 108432 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 72 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

GeForce GTX 1060 3GB

Radeon R9 380 2G

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield


[X]
[X]