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GeForce GTX 1060 3GB vs Radeon R9 380 4G


Intro

The GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 memory runs at a speed of 2000 MHz on this particular model. It features 1152 SPUs as well as 72 TAUs and 48 ROPs.

Compare that to the Radeon R9 380 4G, which uses a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 memory runs at a speed of 1425 MHz on this model. It features 1792 SPUs as well as 112 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
GeForce GTX 1060 3GB 19 Mh/s
Difference: 2 (11%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 380 4G 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

The GeForce GTX 1060 3GB should theoretically be just a bit faster than the Radeon R9 380 4G in general. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 14208 (8%)

Texel Rate

The Radeon R9 380 4G will be a small bit (about 0%) more effective at anisotropic filtering than the GeForce GTX 1060 3GB. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 208 (0%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is superior to the Radeon R9 380 4G, by far. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 41248 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

Radeon R9 380 4G

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 380 4G
Manufacturer nVidia AMD
Year August 2016 June 2015
Code Name GP106-300 Antigua PRO
Memory 3072 MB 4096 MB
Core Speed 1506 MHz 970 MHz
Memory Speed 8000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 182400 MB/sec
Texel Rate 108432 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 72 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Radeon R9 380 4G

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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