Compare any two graphics cards:
GeForce GTX 1060 3GB vs Radeon R9 M265X
IntroThe GeForce GTX 1060 3GB uses a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 memory works at a frequency of 2000 MHz on this specific model. It features 1152 SPUs along with 72 TAUs and 48 Rasterization Operator Units.Compare those specs to the Radeon R9 M265X, which features a clock speed of 575 MHz and a GDDR5 memory speed of 1125 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe GeForce GTX 1060 3GB, in theory, should perform a lot faster than the Radeon R9 M265X in general. (explain)
Texel RateThe GeForce GTX 1060 3GB is a lot (about 371%) better at AF than the Radeon R9 M265X. (explain)
Pixel RateThe GeForce GTX 1060 3GB should be much (about 686%) better at full screen anti-aliasing than the Radeon R9 M265X, and will be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!