Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1060 3GB vs Radeon R9 M295X

Intro

The GeForce GTX 1060 3GB comes with core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 RAM. It features 1152 SPUs along with 72 TAUs and 48 Rasterization Operator Units.

Compare all that to the Radeon R9 M295X, which makes use of a 28 nm design. AMD has set the core frequency at 750 MHz. The GDDR5 RAM works at a speed of 1375 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 M295X 125 Watts
Difference: 5 Watts (4%)

Memory Bandwidth

In theory, the GeForce GTX 1060 3GB will be 12% faster than the Radeon R9 M295X overall, due to its higher data rate. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 M295X 176000 MB/sec
Difference: 20608 (12%)

Texel Rate

The GeForce GTX 1060 3GB will be just a bit (about 13%) faster with regards to anisotropic filtering than the Radeon R9 M295X. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon R9 M295X 96000 Mtexels/sec
Difference: 12432 (13%)

Pixel Rate

The GeForce GTX 1060 3GB should be quite a bit (about 201%) better at anti-aliasing than the Radeon R9 M295X, and capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 M295X 24000 Mpixels/sec
Difference: 48288 (201%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon R9 M295X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 3GB Radeon R9 M295X
Manufacturer nVidia AMD
Year August 2016 2014
Code Name GP106-300 Unknown
Memory 3072 MB 4096 MB
Core Speed 1506 MHz 750 MHz
Memory Speed 8000 MHz 5500 MHz
Power (Max TDP) 120 watts 125 watts
Bandwidth 196608 MB/sec 176000 MB/sec
Texel Rate 108432 Mtexels/sec 96000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 24000 Mpixels/sec
Unified Shaders 1152 2048
Texture Mapping Units 72 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon R9 M295X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield