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GeForce GTX 1060 3GB vs Radeon RX 480 4GB


Intro

The GeForce GTX 1060 3GB makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this card. It features 1152 SPUs along with 72 Texture Address Units and 48 Rasterization Operator Units.

Compare that to the Radeon RX 480 4GB, which features core speeds of 1120 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 3GB 290 Sol/s
Radeon RX 480 4GB 267 Sol/s
Difference: 23 (9%)

Ethereum Mining Hash Rate

Radeon RX 480 4GB 25 Mh/s
GeForce GTX 1060 3GB 19 Mh/s
Difference: 6 (32%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon RX 480 4GB 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

The Radeon RX 480 4GB should theoretically perform just a bit faster than the GeForce GTX 1060 3GB overall. (explain)

Radeon RX 480 4GB 229376 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 32768 (17%)

Texel Rate

The Radeon RX 480 4GB should be a lot (about 49%) better at anisotropic filtering than the GeForce GTX 1060 3GB. (explain)

Radeon RX 480 4GB 161280 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 52848 (49%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is a better choice, and very much so. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon RX 480 4GB 35840 Mpixels/sec
Difference: 36448 (102%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1060 3GB

Radeon RX 480 4GB

Specifications

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Model GeForce GTX 1060 3GB Radeon RX 480 4GB
Manufacturer nVidia AMD
Year August 2016 June 2016
Code Name GP106-300 Polaris 10
Memory 3072 MB 4096 MB
Core Speed 1506 MHz 1120 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 150 watts
Bandwidth 196608 MB/sec 229376 MB/sec
Texel Rate 108432 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1152 2304
Texture Mapping Units 72 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 4400 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved across the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

GeForce GTX 1060 3GB

Radeon RX 480 4GB

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