Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 1060 vs GeForce GTX 1060 3GB


Intro

The GeForce GTX 1060 makes use of a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM runs at a frequency of 2000 MHz on this particular model. It features 1280 SPUs along with 80 TAUs and 48 Rasterization Operator Units.

Compare all of that to the GeForce GTX 1060 3GB, which uses a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory works at a speed of 2000 MHz on this particular model. It features 1152 SPUs as well as 72 TAUs and 48 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
GeForce GTX 1060 3GB 290 Sol/s
Difference: 21 (7%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Both cards have the exact same memory bandwidth, so theoretically they should have the same performance. (explain)

Texel Rate

The GeForce GTX 1060 should be a bit (approximately 11%) better at texture filtering than the GeForce GTX 1060 3GB. (explain)

GeForce GTX 1060 120480 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 12048 (11%)

Pixel Rate

Both cards have exactly the same pixel fill rate, so in theory they should perform equally good at at anti-aliasing, and be able to handle the same resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1060

GeForce GTX 1060 3GB

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 GeForce GTX 1060 3GB
Manufacturer nVidia nVidia
Year July 2016 August 2016
Code Name GP106-400 GP106-300
Memory 6144 MB 3072 MB
Core Speed 1506 MHz 1506 MHz
Memory Speed 8000 MHz 8000 MHz
Power (Max TDP) 120 watts 120 watts
Bandwidth 196608 MB/sec 196608 MB/sec
Texel Rate 120480 Mtexels/sec 108432 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 72288 Mpixels/sec
Unified Shaders 1280 1152
Texture Mapping Units 80 72
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 192-bit 192-bit
Fab Process 16 nm 16 nm
Transistors 4400 million 4400 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

GeForce GTX 1060

GeForce GTX 1060 3GB

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield


[X]
[X]