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GeForce GTX 1060 vs Radeon R7 250

Intro

The GeForce GTX 1060 uses a 16 nm design. nVidia has clocked the core speed at 1506 MHz. The GDDR5 RAM runs at a frequency of 2000 MHz on this particular model. It features 1280 SPUs along with 80 Texture Address Units and 48 ROPs.

Compare all that to the Radeon R7 250, which features a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon R7 250 1836 points
Difference: 10523 (573%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250 65 Watts
GeForce GTX 1060 120 Watts
Difference: 55 Watts (85%)

Memory Bandwidth

The GeForce GTX 1060, in theory, should be quite a bit faster than the Radeon R7 250 overall. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon R7 250 73600 MB/sec
Difference: 123008 (167%)

Texel Rate

The GeForce GTX 1060 will be quite a bit (approximately 402%) more effective at texture filtering than the Radeon R7 250. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon R7 250 24000 Mtexels/sec
Difference: 96480 (402%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1060 is a better choice, and very much so. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R7 250 8000 Mpixels/sec
Difference: 64288 (804%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R7 250
Manufacturer nVidia AMD
Year July 2016 October 2013
Code Name GP106-400 Oland XT
Memory 6144 MB 1024 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 4600 MHz
Power (Max TDP) 120 watts 65 watts
Bandwidth 196608 MB/sec 73600 MB/sec
Texel Rate 120480 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 1280 384
Texture Mapping Units 80 24
Render Output Units 48 8
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R7 250

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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