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GeForce GTX 1060 vs Radeon R7 370 4G

Intro

The GeForce GTX 1060 features a clock speed of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 192-bit memory bus, and makes use of a 16 nm design. It is made up of 1280 SPUs, 80 TAUs, and 48 ROPs.

Compare all of that to the Radeon R7 370 4G, which has clock speeds of 975 MHz on the GPU, and 1400 MHz on the 4096 MB of GDDR5 memory. It features 1024 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon R7 370 4G 183 Sol/s
Difference: 128 (70%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 370 4G 110 Watts
GeForce GTX 1060 120 Watts
Difference: 10 Watts (9%)

Memory Bandwidth

Theoretically, the GeForce GTX 1060 should perform a bit faster than the Radeon R7 370 4G in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon R7 370 4G 179200 MB/sec
Difference: 17408 (10%)

Texel Rate

The GeForce GTX 1060 should be a lot (about 93%) more effective at anisotropic filtering than the Radeon R7 370 4G. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon R7 370 4G 62400 Mtexels/sec
Difference: 58080 (93%)

Pixel Rate

The GeForce GTX 1060 will be quite a bit (more or less 132%) better at AA than the Radeon R7 370 4G, and capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R7 370 4G 31200 Mpixels/sec
Difference: 41088 (132%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R7 370 4G
Manufacturer nVidia AMD
Year July 2016 June 2015
Code Name GP106-400 Trinidad
Memory 6144 MB 4096 MB
Core Speed 1506 MHz 975 MHz
Memory Speed 8000 MHz 5600 MHz
Power (Max TDP) 120 watts 110 watts
Bandwidth 196608 MB/sec 179200 MB/sec
Texel Rate 120480 Mtexels/sec 62400 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31200 Mpixels/sec
Unified Shaders 1280 1024
Texture Mapping Units 80 64
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R7 370 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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