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GeForce GTX 1060 vs Radeon R9 380 4G

Intro

The GeForce GTX 1060 has a clock speed of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also makes use of a 192-bit memory bus, and makes use of a 16 nm design. It is comprised of 1280 SPUs, 80 Texture Address Units, and 48 ROPs.

Compare that to the Radeon R9 380 4G, which makes use of a 28 nm design. AMD has clocked the core frequency at 970 MHz. The GDDR5 memory is set to run at a frequency of 1425 MHz on this particular model. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon R9 380 4G 8837 points
Difference: 3522 (40%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon R9 380 4G 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

The GeForce GTX 1060 should theoretically perform a small bit faster than the Radeon R9 380 4G in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 14208 (8%)

Texel Rate

The GeForce GTX 1060 is a small bit (about 11%) better at texture filtering than the Radeon R9 380 4G. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 11840 (11%)

Pixel Rate

The GeForce GTX 1060 will be much (about 133%) better at AA than the Radeon R9 380 4G, and capable of handling higher screen resolutions better. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 41248 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R9 380 4G
Manufacturer nVidia AMD
Year July 2016 June 2015
Code Name GP106-400 Antigua PRO
Memory 6144 MB 4096 MB
Core Speed 1506 MHz 970 MHz
Memory Speed 8000 MHz 5700 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 182400 MB/sec
Texel Rate 120480 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1280 1792
Texture Mapping Units 80 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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