Compare any two graphics cards:
Geforce GTX 780 vs Radeon RX 480 4GB
IntroThe Geforce GTX 780 makes use of a 28 nm design. nVidia has set the core speed at 863 MHz. The GDDR5 memory runs at a frequency of 1502 MHz on this particular card. It features 2304 SPUs along with 192 Texture Address Units and 48 ROPs.Compare those specs to the Radeon RX 480 4GB, which comes with GPU core speed of 1120 MHz, and 4096 MB of GDDR5 RAM running at 1750 MHz through a 256-bit bus. It also is made up of 2304 Stream Processors, 144 TAUs, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Geforce GTX 780 should perform a lot faster than the Radeon RX 480 4GB in general. (explain)
Texel RateThe Geforce GTX 780 is a bit (more or less 3%) more effective at texture filtering than the Radeon RX 480 4GB. (explain)
Pixel RateThe Geforce GTX 780 should be a little bit (more or less 16%) better at full screen anti-aliasing than the Radeon RX 480 4GB, and also will be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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