Compare any two graphics cards:
GeForce GTX 1080 vs Radeon RX 480 4GB
IntroThe GeForce GTX 1080 features clock speeds of 1607 MHz on the GPU, and 1251 MHz on the 8192 MB of GDDR5X memory. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.Compare those specifications to the Radeon RX 480 4GB, which has a core clock speed of 1120 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 256-bit memory bus, and makes use of a 14 nm design. It features 2304 SPUs, 144 TAUs, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 1080 should in theory be a lot superior to the Radeon RX 480 4GB overall. (explain)
Texel RateThe GeForce GTX 1080 is a lot (about 59%) more effective at AF than the Radeon RX 480 4GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the GeForce GTX 1080 is superior to the Radeon RX 480 4GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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