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GeForce GTX 1070 vs Radeon RX 480 4GB

Intro

The GeForce GTX 1070 comes with clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 1920 SPUs along with 120 Texture Address Units and 64 ROPs.

Compare those specs to the Radeon RX 480 4GB, which comes with a clock speed of 1120 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 256-bit bus, and uses a 14 nm design. It is comprised of 2304 SPUs, 144 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
Radeon RX 480 4GB 267 Sol/s
Difference: 169 (63%)

Monero Mining Hash Rate

Radeon RX 480 4GB 800 h/s
GeForce GTX 1070 475 h/s
Difference: 325 (68%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1070 should be just a bit faster than the Radeon RX 480 4GB overall. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon RX 480 4GB 229376 MB/sec
Difference: 32768 (14%)

Texel Rate

The GeForce GTX 1070 will be a bit (approximately 12%) faster with regards to texture filtering than the Radeon RX 480 4GB. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon RX 480 4GB 161280 Mtexels/sec
Difference: 19440 (12%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1070 is a better choice, by a large margin. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon RX 480 4GB 35840 Mpixels/sec
Difference: 60544 (169%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

Radeon RX 480 4GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon RX 480 4GB
Manufacturer nVidia AMD
Year June 2016 June 2016
Code Name GP104-200 Polaris 10
Memory 8192 MB 4096 MB
Core Speed 1506 MHz 1120 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 150 watts 150 watts
Bandwidth 262144 MB/sec 229376 MB/sec
Texel Rate 180720 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1920 2304
Texture Mapping Units 120 144
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Radeon RX 480 4GB

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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