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GeForce GTX Titan vs Radeon RX 480

Intro

The GeForce GTX Titan comes with core clock speeds of 837 MHz on the GPU, and 1502 MHz on the 6144 MB of GDDR5 memory. It features 2688 SPUs along with 224 Texture Address Units and 48 ROPs.

Compare all of that to the Radeon RX 480, which features a GPU core clock speed of 1120 MHz, and 8192 MB of GDDR5 RAM running at 2000 MHz through a 256-bit bus. It also features 2304 Stream Processors, 144 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
GeForce GTX Titan 10162 points
Difference: 3187 (31%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
GeForce GTX Titan 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

As far as performance goes, the GeForce GTX Titan should in theory be a small bit better than the Radeon RX 480 in general. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 26240 (10%)

Texel Rate

The GeForce GTX Titan will be just a bit (about 16%) more effective at texture filtering than the Radeon RX 480. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 26208 (16%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX Titan is superior to the Radeon RX 480, but only just. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 4336 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon RX 480
Manufacturer nVidia AMD
Year February 2013 June 2016
Code Name GK110 Polaris 10
Memory 6144 MB 8192 MB
Core Speed 837 MHz 1120 MHz
Memory Speed 6008 MHz 8000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 288384 MB/sec 262144 MB/sec
Texel Rate 187488 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2688 2304
Texture Mapping Units 224 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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