Compare any two graphics cards:
Geforce GTX 780 vs Radeon RX 480
IntroThe Geforce GTX 780 comes with a GPU core speed of 863 MHz, and the 3072 MB of GDDR5 RAM runs at 1502 MHz through a 384-bit bus. It also is made up of 2304 Stream Processors, 192 Texture Address Units, and 48 Raster Operation Units.Compare those specifications to the Radeon RX 480, which makes use of a 14 nm design. AMD has clocked the core frequency at 1120 MHz. The GDDR5 RAM works at a speed of 2000 MHz on this particular model. It features 2304 SPUs as well as 144 TAUs and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Geforce GTX 780, in theory, should be just a bit faster than the Radeon RX 480 overall. (explain)
Texel RateThe Geforce GTX 780 is a small bit (approximately 3%) better at anisotropic filtering than the Radeon RX 480. (explain)
Pixel RateThe Geforce GTX 780 will be a little bit (more or less 16%) more effective at anti-aliasing than the Radeon RX 480, and also should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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