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GeForce GTX 1070 vs Radeon R7 360

Intro

The GeForce GTX 1070 makes use of a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 RAM is set to run at a frequency of 2000 MHz on this specific card. It features 1920 SPUs as well as 120 Texture Address Units and 64 ROPs.

Compare those specs to the Radeon R7 360, which has core clock speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs as well as 48 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
Radeon R7 360 4110 points
Difference: 14064 (342%)

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
Radeon R7 360 98 Sol/s
Difference: 338 (345%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 1070 150 Watts
Difference: 50 Watts (50%)

Memory Bandwidth

Theoretically, the GeForce GTX 1070 should be a lot faster than the Radeon R7 360 in general. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon R7 360 104000 MB/sec
Difference: 158144 (152%)

Texel Rate

The GeForce GTX 1070 is a lot (approximately 259%) faster with regards to texture filtering than the Radeon R7 360. (explain)

GeForce GTX 1070 180720 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 130320 (259%)

Pixel Rate

The GeForce GTX 1070 is quite a bit (approximately 474%) faster with regards to full screen anti-aliasing than the Radeon R7 360, and also capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 79584 (474%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon R7 360
Manufacturer nVidia AMD
Year June 2016 June 2015
Code Name GP104-200 Tobago
Memory 8192 MB 2048 MB
Core Speed 1506 MHz 1050 MHz
Memory Speed 8000 MHz 6500 MHz
Power (Max TDP) 150 watts 100 watts
Bandwidth 262144 MB/sec 104000 MB/sec
Texel Rate 180720 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 1920 768
Texture Mapping Units 120 48
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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