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GeForce GTX 1080 vs Radeon HD 7870

Intro

The GeForce GTX 1080 has clock speeds of 1607 MHz on the GPU, and 1251 MHz on the 8192 MB of GDDR5X RAM. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.

Compare all of that to the Radeon HD 7870, which comes with clock speeds of 1000 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 memory. It features 1280 SPUs along with 80 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon HD 7870 6230 points
Difference: 15712 (252%)

Zcash Mining Hash Rate

GeForce GTX 1080 553 Sol/s
Radeon HD 7870 172 Sol/s
Difference: 381 (222%)

Ethereum Mining Hash Rate

GeForce GTX 1080 20 Mh/s
Radeon HD 7870 16 Mh/s
Difference: 4 (25%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 175 Watts
GeForce GTX 1080 180 Watts
Difference: 5 Watts (3%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1080 should theoretically be much superior to the Radeon HD 7870 in general. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 174080 (113%)

Texel Rate

The GeForce GTX 1080 will be a lot (about 221%) faster with regards to anisotropic filtering than the Radeon HD 7870. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 177120 (221%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1080 is superior to the Radeon HD 7870, by a large margin. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 70848 (221%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon HD 7870
Manufacturer nVidia AMD
Year May 2016 March 2012
Code Name GP104-400 Pitcairn XT
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 1000 MHz
Memory Speed 10008 MHz 4800 MHz
Power (Max TDP) 180 watts 175 watts
Bandwidth 327680 MB/sec 153600 MB/sec
Texel Rate 257120 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 2560 1280
Texture Mapping Units 160 80
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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