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GeForce GTX 1080 vs Geforce GTX 760


Intro

The GeForce GTX 1080 features a core clock frequency of 1607 MHz and a GDDR5X memory speed of 1251 MHz. It also uses a 256-bit bus, and uses a 16 nm design. It is comprised of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.

Compare those specs to the Geforce GTX 760, which has a GPU core clock speed of 980 MHz, and 2048 MB of GDDR5 RAM running at 1502 MHz through a 256-bit bus. It also is comprised of 1152 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 22050 points
Geforce GTX 760 6440 points
Difference: 15610 (242%)

Ethereum Mining Hash Rate

GeForce GTX 1080 20 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 7 (54%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
GeForce GTX 1080 180 Watts
Difference: 10 Watts (6%)

Memory Bandwidth

Performance-wise, the GeForce GTX 1080 should theoretically be quite a bit better than the Geforce GTX 760 overall. (explain)

GeForce GTX 1080 327680 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 135424 (70%)

Texel Rate

The GeForce GTX 1080 will be much (approximately 173%) better at AF than the Geforce GTX 760. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 163040 (173%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1080 is superior to the Geforce GTX 760, by a large margin. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 71488 (228%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Geforce GTX 760
Manufacturer nVidia nVidia
Year May 2016 June 2013
Code Name GP104-400 GK104
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 980 MHz
Memory Speed 10008 MHz 6008 MHz
Power (Max TDP) 180 watts 170 watts
Bandwidth 327680 MB/sec 192256 MB/sec
Texel Rate 257120 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 2560 1152
Texture Mapping Units 160 96
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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