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GeForce GTX 1080 vs GeForce GTX 950

Intro

The GeForce GTX 1080 comes with a clock speed of 1607 MHz and a GDDR5X memory speed of 1251 MHz. It also uses a 256-bit bus, and uses a 16 nm design. It is made up of 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

Compare those specs to the GeForce GTX 950, which comes with a GPU core clock speed of 1024 MHz, and 2048 MB of GDDR5 memory running at 1652 MHz through a 128-bit bus. It also features 768 Stream Processors, 48 Texture Address Units, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
GeForce GTX 1080 180 Watts
Difference: 90 Watts (100%)

Memory Bandwidth

The GeForce GTX 1080, in theory, should perform quite a bit faster than the GeForce GTX 950 overall. (explain)

GeForce GTX 1080 327680 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 221952 (210%)

Texel Rate

The GeForce GTX 1080 should be quite a bit (about 423%) faster with regards to texture filtering than the GeForce GTX 950. (explain)

GeForce GTX 1080 257120 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 207968 (423%)

Pixel Rate

The GeForce GTX 1080 will be a lot (about 214%) more effective at anti-aliasing than the GeForce GTX 950, and able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 1080 102848 Mpixels/sec
GeForce GTX 950 32768 Mpixels/sec
Difference: 70080 (214%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTX 1080

GeForce GTX 950

Specifications

Display Specifications

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Model GeForce GTX 1080 GeForce GTX 950
Manufacturer nVidia nVidia
Year May 2016 August 2015
Code Name GP104-400 GM206
Memory 8192 MB 2048 MB
Core Speed 1607 MHz 1024 MHz
Memory Speed 10008 MHz 6608 MHz
Power (Max TDP) 180 watts 90 watts
Bandwidth 327680 MB/sec 105728 MB/sec
Texel Rate 257120 Mtexels/sec 49152 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 32768 Mpixels/sec
Unified Shaders 2560 768
Texture Mapping Units 160 48
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 128-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 2940 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

GeForce GTX 1080

GeForce GTX 950

Comments

One Response to “GeForce GTX 1080 vs GeForce GTX 950”
kyaw moe khine says:

Dear sir,
Could you please advise me that GeForce GTX 1080 graphic card is more appropriate or not for Pix4D software.

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